In a multiplayer Zelda game, the same thing could happen where different rooms generate in a dungeon based on how many players there are. In the picture above I need to hit the green glowing orb in order for my son to access the part of the room that he is pulling on a chain. Sometimes, in this rogue-like game, the dungeons throw a room at you that absolutely needs to be solved by working together as a team. I can attack skeletons on one side of the room while my son destroys bats on the opposite side of the room. It is also fun to explore a dungeon together in Rogue Heroes. One player could fish in a fishing spot while the other player cuts down objects in search of hearts or coins. Maybe the Goron could roll over the grass while Zelda could use magic spells to remove the grass and find coins. Imagine watching as Zelda or a Goron cut down grass and bushes together with Link. It takes teamwork to solve the majority of the puzzles in Rogue Heroes. It would be great to see another 2D top-down style game that allows multiple players to search the land for coins or hearts. One of my favorite menial tasks in Link’s Awakening is cutting down the grass in order to find coins. We can work together on the same task and cut the time it would take for one person to do it in half. I can go in one direction on the screen and slash bushes to find coins while my son does it on the other end of the screen. One of the best parts about playing Rogue Heroes: Ruins of Tasos together is exploring the land cooperatively. In fact, why hasn’t there been another multiplayer game for the Legend of Zelda franchise? We’ve now seen that a dungeon-crawling, puzzle-solving, town-building game that looks like a Zelda game can become a hit, so why hasn’t Nintendo capitalized on that yet? We’ve seen the Zelda franchise branch out with Cadence of Hyrule and Age of Calamity, so the next logical step should be another multiplayer game, right? How can Rogue Heroes inspire the franchise that inspired it? This has made me wish for another multiplayer game like Four Swords. My son and I can explore different areas of the screen while playing together.Īfter playing for more than 20 hours with my son and about eight hours solo, I can honestly say that I enjoy the game more as a multiplayer game. Just from the pictures alone I could see the influence of A Link to the Past and wondered how it would play as a multiplayer game. While doing so, I noticed that Rogue Heroes: Ruins of Tasos not only had a demo but was a game we could play together. That was when I searched the demos for something new and fun to play with him. He is a huge Minecraft fan, and together we’ve played for over 400 hours! I needed a bit of a break from Minecraft, but he loves to play games together. My son and I often play video games together on the Nintendo Switch.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |